I believe that
with the education into a career such as game art design, there isn’t a choice
between specific technical skills and developing learning attributes as I
believe they are both important in having a rounded and broad spectrum of
skills that have been learnt.
We cannot know the
future, however we can imagine. In the time it takes to learn certain skills
with regards to game art, technology will advance, but it shouldn’t advance too
drastically in a short amount of time. Humans are interactive species, we love
to gloat about the upcoming new technology that will be available for purchase
soon. This means that most people will be in the loop with technology, whether
it’s through hear-say, internet, newspaper ect. Skills needed are unlikely to
change too drastically for your education to be meaningless. Often skills can
be transferred to other job roles and can easily be picked up or changed
according to what advancements have been made. It will not just be you not
understanding how to progress in a company, most other people will need to be
re-educated in some aspects as well. There is no point in worrying whether your
skills will be useful in the future as it will happen with most aspects in
life. Things are forever changing, for example, you learn a small amount of
instruments, yet now, you can get all instruments downloaded at a press of a
button on your laptop. Things do become out of date and the only way to keep
advancing is to be able to see this change, cope and learn from it.
However, saying
this, it is still important to plan for the present. It is important to meet
the current demand from an organisation as planning for the future would be
useless to get you hired as they want to see what skills you have there and
then instead of what you may be able to do in the future. (However, I am not
saying don’t discuss some advancements, just concentrate on the here and now.
It is important
to be a rounded person if you don’t mind where you would like to be in the
games industry. If you want to work for a specific company then you will have
to research into whether the company prefer technical over artistic skills or
vice versa. Many companies will want you to be the “jack of all trades”, but be
experienced in one overall part of the gaming experience. It really depends on
what a company requires and what you can give, if both criteria match then
there will be a high possibility that there may be a job for you.
It is difficult
for education to accomplish all the needs that both the student and industry
want. The industry will change the criteria for it’s employees on a regukar
basis, as they have the money and power to do so. So it is important for
communication between industry and education so that universitys and colleges
can supply graduates with training they need to be of use to the industry. It
is all required to be able to work in a circle, as the industry needs the
employees for work, as do the employees need the industry. It is not a linear
answer to such a broad question, it requires communication and planning to
achieve an overall positive outlook for both industry and worker.
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